Spiky

Spiky is a tiered talent which makes a defending unit deal damage to the attacking unit. Damage dealt this way equals the number after the Spiky keyword.

This only applies to melee combat. Attacking units with the Ranged attack or Lobber talent don't trigger Spiky damage.

Damage dealt by the Spiky talent is considered as combat damage. For example, a unit with Plate Armor will take 1 less damage from attacking a Spiky unit.

The maximum tier of this talent is currently 4.

In-game description
When [this unit] is attacked in melee, [this unit] deals [ X ] damage to attacking unit.

History
Spiky was first named Retaliate until it was renamed as of 0.70 alpha version.