Piercing

Piercing is a talent which allows units to deal additional damage to other units when attacking. When a unit with Piercing attacks, it deals damage to the blocking unit as usual, however it also deals to the next target in the row (unit or idol) half of the damage dealt to the previous target, rounded down. This is repeated to next targets until the amount of damage reaches 0.

This talent may only be on units that also have the Ranged attack talent. Contrary to Relentless, the first target doesn't need to be destroyed in order to deal damage to next targets.

In-game description
TBD