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Proximity Charge
Type Structure Expression error: Unexpected < operator.
Rarity Common
Cost 4 Energy
Attack 0
Health 1
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Description[ | ]

Proximity Charge is Common Structure scroll which can be summoned for 4 Energy resources. Its subtypes are Error: Undefined index. It has 0 attack points and 1 health point.

Abilities[ | ]

Error: Undefined index

Appearance[ | ]

Proximity Charge (art)
Scroll art
Proximity Charge (unit)
Summoned unit

Flavor text[ | ]

Tread lightly!

Deck use[ | ]

History[ | ]

Version Date Description Before After
0.70 alpha August 21, 2012 Proximity Charge was added to the game. It wasn't implemented yet but was erroneously released. -
- Unknown Proximity Charge was removed from the game. -
0.72 alpha October 4, 2012 Proximity Charge was added to the game. -
Its subtype was added. - Wall
0.79 alpha December 11, 2012 Its cost was increased. 3 Energy 4 Energy
Its abilities were changed. When Proximity Charge is destroyed in combat, attacking unit receives 4 damage. When Proximity Charge is destroyed in combat, attacking unit receives 4 damage. When Proximity Charge comes into play, another Proximity Charge is summoned on an unoccupied adjacent tile (without this ability).
0.94.2 beta June 18, 2013 Its abilities were rephrased. When Proximity Charge is destroyed in combat, attacking unit receives 4 damage. When Proximity Charge comes into play, another Proximity Charge is summoned on an unoccupied adjacent tile (without this ability). When Proximity Charge is destroyed in melee combat, attacking unit is dealt 4 damage. When Proximity Charge comes into play, one copy is summoned on a random adjacent tile.
Its flavor text was added. - Tread lightly!
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